
Some of that included the spiritual follow-up to Pirate’s Hook called Safari Ranger and a Kinect-enabled game called Treasure Hunt which combines some elements of a game like Temple Run with some character designs similar to what you would see in a Super Mario Bros.

It can support up to 16 locally linked game cabinets for 8v8 team play and will be available in the Deluxe (above) and Standard (below) cabinet configurations, which take up the space of a typical 42″ driver.ĪR was the main video-only game on their booth, otherwise UNIS’s main focus was on redemption/videmption. Strafing would be nice although I am not sure how that can be implemented without a hardware control change just turning left to right a little faster would probably be sufficient. That threw me off a little for aiming however the game does have some auto-aim shots going on to help you along. The controls use a simple joystick (for aiming and firing) and throttle (for speed and transforming) combination, the main suggestion I could think of for improvement would be for your machine to turn faster and to have the enemy position compass adjusted so it is not directly in the center of your target reticule. Much like Unreal Tournament, the game announces streaks like “Double-kill” “Multi-kill” “Rampage!” as well as announcing headshots. There are only three arenas, I will need to check to see if any future updates will add more. The obvious comparison is to a Transformers video game, which we have in the industry but as a light-gun shooter.Īrmed Resistance plays solidly without any frame rate issues to speak of. One interesting feature is the ability to transform between a walking robot mech suit and a vehicle by the push of a button. The team with the most points at the end of the match wins. The goal of the game is pretty straightforward, capture the enemy base’s to win while protecting your own. This arena-based 3rd person shooter is something of a rarity in the modern arcade industry, the likes of which we haven’t seen since games like Sega’s Outtrigger and Atari’s War: Final Assault. One game I have been looking forward to playing was Universal Space’s Armed Resistance. UNIS – Universal Space has generally featured large booths at every trade show where I have seen them but they had quite a line-up of brand new redemption content that had not been seen previously to show for IAAPA 2014. They also did have Temple Run 2 on hand and a complete redesign of the SharpShooter cabinet: This one is controlled by a joystick instead of a trackball. SSA is an endless runner type game where your character automatically runs along collecting things. I didn’t get a chance to play yet but taking just a quick visual look I say it looks really nice.Ĭoastal Amusements – The up-front focus at the Coastal booth was on their new Yahtzee videmption game (which I apparently forgot to snap a picture of) and Subway Surfers, which we covered a little while ago.

The two cabinets on hand were being played when I walked by and I didn’t have a chance to try it so I will follow-up with impressions on this one but again, I wasn’t sure if this game was going to be at the show, much less at the Benchmark booth.Ĭhicago Gaming – I wasn’t sure if the new and highly anticipated Medieval Madness Pinball Remake was going to be at the show but here it is in all its glory. As it so happens, they have Tecnoplay’s Mini Motor Racing Arcade there, you can read previous coverage on this game here. They normally focus on creating popular mechnical redemption games like Monster Drop but they are starting to dabble in video and videmption games. It should be noted that I did not see BattleShip there, which was at Amusement Expo 2014.īenchmark Games – One big surprise I stumbled upon was at the Benchmark Games booth.

As such, it is Flappy Bird with a big screen and the backlit LED translucent plastics. This was released a short time ago and has been showing up at certain venues already. If you haven’t already, here is part 1 of my IAAPA coverage.īaytek – Yesterday I only managed a quick walk past the Baytek booth where I caught the new Flappy Bird Arcade. As mentioned last night, I had much more to post but I just did not have the time to get to it all unfortunately.
